msvc_build, cmake will sellect corresponding build tools.ĬMake Documentation: cmake. build, build a CMake-generated project binary tree, for example -H.\cocos2d-x -Bmsvc_build the generated native project's location will be msvc_build directory.H -B, -H specify the CMake project Home directory, -B specify CMake-generated project binary directory. -DCMAKE_BUILD_TYPE=Release to generate the Release mode project, the default build mode is Debug.-GVisual Stugenerate Visual Studio 2017 project, the default toolset is v141, add -T option to specify toolset, like this -Tv140ĬMAKE_BUILD_TYPE, specify the build mode, Debug or Release.G, generate native build project you specified, for example If you want to add cmake build arguments, please add it at external Native Build block of app/adle file. # cmake, native code will be compiled by CMakeLists.txt # ndk-build, native code will be compiled by Android.mk # android native code build type # none, native code will never be compiled. We use the Gradle for Android applications, and Gradle use cmake to build the native code, see gradle.properties: PROP_NDK_MODE, it controls how native builds work. The default build is for running on actual iOS hardware, if you want to run in the simulator, please add -DIOS_PLATFORM=SIMULATOR for architecture i386 or -DIOS_PLATFORM=SIMULATOR64 for x86_64. Generate macOS Project cd cocos2d-xĬmake. to compile, or open Cocos2d-x.sln in Explorer to use the generated project. G "Visual Studio 15 2017" -Tv141Įxecute cmake -build. You should use out-of-source builds, this means you need to create a different directory than cocos2d-x to execute the cmake command.Įxecute make help to see all build targets, make build specified target Generate Visual Studio projects cd cocos2d-xĬmake. If the CMake version is lower than 3.1, please upgrade. Open your terminal and execute: cmake -version CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generates native makefiles and workspaces that can be used in the compiler environment of your choice. All other trademarks are property of their respective owners.CMake is an open-source, cross-platform family of tools designed to build, test and package software. Qt and respective logos are trademarks of The Qt Company Ltd. CLion creates a new CMake project and fills in the top-level CMakeLists.txt: The initial CMakeLists.txt file already contains several commands. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. The book Professional CMake: A Practical Guide provides a great introduction to the most relevant CMake features.īuild with CMake Building projects on the command lineĭocumentation contributions included herein are the copyrights of The official CMake Tutorial covers common build system tasks. The official CMake Documentation is an invaluable source for working with CMake. qm files are handled, use the underlying commands qt_add_lupdate and qt_add_lrelease. The qt_add_translations command is a convenience wrapper. ts files and the embedding into a resource, see the qt_add_translations documentation. target release_translationsįor more information about how to influence the handling of.
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